#IamUCI: Christopher Arauzo ’24, B.S., mechanical engineering
After a high school internship at Marathon Petroleum Corp., Torrance native Christopher Arauzo pursued mechanical engineering at UC Irvine. Here, he became chief mechanical and aerospace engineer for the Spacecraft Thermal Management Systems, a student-led undergraduate research project. The endeavor allowed Arauzo to secure a position at Boeing as an extreme environment materials intern. After graduation, Arauzo will work toward a master’s degree in mechanical engineering at UC Irvine, after which he plans to continue working in the commercial space industry.
#IamUCI: Sam Hansen ’24, B.S., computer science
Sacramento-born Sam Hansen – who uses the pronouns they/them/their – grew up playing indie video games with the dream of creating their own video games. Now, Hansen is a video game developer and programmer who has been an AI programmer on Project Ether and a user interface programmer on Sling & Fling. Hansen has also participated in the Ludum Dare event, where – as part of a team of three – they programmed a game from scratch in only 72 hours. At UC Irvine, Hansen is researching gaming for impaired players and is starting a game project they hope to release as a commercial game.
#UCIconnected spotlights interesting updates from the UC Irvine community. #IamUCI spotlights profiles of students, faculty, staff and alumni. Send submissions via email or post on social media with the #UCIconnected or #IamUCI hashtags.
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